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This is a 2-3 zone attack that prioritizes a paint touch at the nail and then uses a baseline backscreen-and-dive action to create a point-blank finish. The sequence is built to force Red5 (the middle defender) to step up toward the nail, then punish the bottom line’s late help by dropping a cutter into the restricted area on the weakside of the zone’s vision.
Get Blue1 into the nail/high-post pocket with the ball, shift the zone’s top-right side so the middle can’t stay anchored, and free Blue5 to dive to the front/left side of the rim for a quick catch-and-finish. The drill is “win-or-die” on timing: nail touch first, baseline dive second, pass on time.
Blue is on offense vs a 2-3 look: Red4 (top-left), Red2 (top-right), Red5 (middle), Red3 (bottom-left), Red1 (bottom-right). Blue1 starts with the ball on the right wing. Blue3 is on the right side outside the arc, with Blue4 lower on the right (near the right baseline/corner area). On the left side, Blue5 is high (left wing area) and Blue2 is low (left block/short-corner area). The spacing is designed to keep both corners occupied while still creating a clean nail window.
Step 1: Blue1 dribbles down the right side (solid arrow from Blue1). As Blue1 moves the ball, Blue3 drops down the right sideline toward the corner (solid arrow from Blue3), and Blue4 loops up from the right baseline area toward the middle/nail space (solid curved arrow from Blue4). The defense shows typical 2-3 reactions: Red2 and Red1 both shift inward/down toward the ball-side lane (defensive movement arrows).
Step 2: Blue4 arrives on the top-right side and sets a screen on Red2 (screen marker shown at Red2). This is a zone “pin” that helps prevent Red2 from stunting into the nail. At the same time, Blue1 continues his dribble path around the arc toward a better angle into the middle (solid curved dribble arrow from Blue1). On the left side, Blue2 lifts up the lane line toward Blue5 (solid arrow from Blue2), building a left-side stack that sets up the baseline backscreen-and-dive action.
Step 3: Blue1 settles with the ball at the nail/high-post pocket (ball shown on Blue1 in the middle). Blue4 is now on the right elbow area, still occupying Red2’s attention. Blue3 is spaced on the right side (deep corner/low wing area), and the left side is loaded with Blue5 and Blue2 close together near the left lane line/wing. Red5’s arrow shows the key reaction: the middle defender steps up toward the nail to contest the catch and shrink the paint.
Step 4: With Red5 stepping up, the baseline action triggers. Blue5 and Blue2 both dive down toward the rim/left block area (solid movement arrows), functioning as a baseline backscreen-and-dive look: one player becomes the “screen-and-seal” presence while the other becomes the true rim cutter. Blue1 delivers the ball on the diagonal to the diving target (dashed pass arrow from Blue1 into the left-side rim pocket).
Step 5: Blue5 receives the pass in the restricted area on the left side of the rim (ball shown on Blue5) and finishes immediately. The finish is the point of the drill: catch on balance, quick gather, score before the bottom line can fully collapse and recover.
The play is designed to make Red5 move. When Blue1 gets to the nail, Red5 cannot stay anchored at the rim line—he steps up (as shown), and that’s what opens the dive behind him. The top-right defender (Red2) is also stressed: Blue4’s screen keeps Red2 from cleanly stunting into the nail and then recovering to the wing, which delays the zone’s “second effort” and helps the pass window stay open.
Primary read: once Blue1 is at the nail and Red5 steps up, Blue1’s first look is the diagonal pass to the baseline diver (dashed pass shown). The pass should be thrown as the dive is happening—not after the zone has fully loaded.
Secondary read (if the dive window closes): keep the nail touch alive with strong pivots and patience. If the bottom line sits on the rim cut early, Blue1 can hold the ball to force a second defender to commit, then look for the next available outlet (for example, the right-side spacing with Blue4/Blue3). No completed outlet pass is shown here, so treat this as an available counter rather than a depicted completion.
Spacing rule: Blue4’s right-elbow presence and Blue3’s right-corner spacing are there to prevent the zone from collapsing five eyes to the ball. If either player drifts up into the nail space, the dive window becomes crowded and the pass angle shrinks.
Blue1: your dribble is functional—get the ball to the nail with balance, then play on two feet. The nail catch is the trigger; don’t over-dribble and let the zone reset.
Blue4: the screen on Red2 must be early and physical enough to delay the stunt, but clean and controlled. The best screen here is a “hold-up” that makes Red2 take the long route to the nail.
Blue2 and Blue5: the baseline action is about timing and spacing. Start your dive as Red5’s attention turns to the nail. Show hands early and arrive in a true finishing pocket (inside the dotted circle). If you’re the backscreen/seal presence, get your body between the defender and the cutter’s path—don’t chase the defender; occupy space.
Pass timing: the diagonal pass has to arrive on time and on a flat line. Late passes turn into deflections because the bottom line has already loaded and Red5 can recover.
Blue1 receives a clean nail touch with Red5 stepping up to contest. The baseline action produces separation at the front/left side of the rim. The pass is delivered on the move (dashed arrow) and the receiver (Blue5) catches in the restricted area and finishes without extra dribbles.
If the nail touch is crowded: Blue4’s screen on Red2 is late or soft, allowing Red2 to stunt into the nail. Fix it by tightening the timing—screen arrives before Blue1 settles, not after.
If the dive gets “seen” early: the baseline movement starts too soon (before Red5 commits), letting the bottom line pre-rotate. Fix it by cueing “dive on Red5’s step,” not “dive on the catch.”
If the pass window is gone: Blue1 is holding the nail too long. Fix it by making the nail catch a one-count decision—chin the ball, locate the diver, deliver immediately if the window is there.
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